Internship in Graphic Design – Bavaria/Germany
About Arsandis
Arsandis is an IT consultancy and service company.
We support market leaders in the manufacturing, automotive, aerospace, high-tech and telecommunication industries with a team of experts working for over 20 years in optimizing all aspects of a product life cycle with focus on:
- Product Lifecycle Management (PLM).
- Service Lifecycle Management (SLM).
- Augmented Reality (AR).
- Internet of Things (IoT).
- Customer Relationship Management (CRM).
Our customers are small and medium-sized companies to large corporations located around the world, which ensures a diverse and exciting range of tasks. In our projects we apply the latest methodologies and state-of-the-art technologies. You will be involved with solution architecture right through to project deployment and customer support.
At Arsandis we put great emphasis on teamwork in a flat organisation. You will be given the opportunity to quickly take on responsibility and contribute with your own ideas. Interested? Then this position might be the one you are looking for.
We Offer
- A permanent, full time position in a private-owned company.
- The opportunity to work remotely.
- Part time (4-days a week) possible.
- Competitive salary according to experience
- A professional working environment with flexible working hours allowing personal life arrangements.
- For on premise employees, casual wear, in- und outdoor sport activities, company events and social commitment.
Your Profile
- Creative and artistic.
- Familiar with Blender.
- High level of commitment.
- Goal-oriented.
- Team player.
- Interested in mixed reality in the technological world (animations for marketing, sales and training).
- Acquainted with video technology (filming and cutting) an advantage.
Job Description
We are looking for interns to work as part of our project team for:
- The development of a prototype for IoT/ Connected Services in Unity (mixed reality).
- The creation of 3D rooms in Blender, where animations around industrial machinery will take place.
- The application of texture on 3D CAD illustrations.
- The creation of a 3D human figure in Blender derived from an existing 2 D vector based character.